BLENDER
This collection showcases the start to my 3d career in 2019.
MAGIC ROOM TUTORIAL
This was one of my first side projects that I created while working on my freshman year of college. We learned that the industry standard for 3d graphics and animation is Autodesk Maya and I wanted to learn as much as I could freshman year so I stepped away from Blender and started learning Maya. I followed a tutorial by Game Dev Academy on Youtube and it helped me expand my knowledge of 3d programs so much while in school. This tutorial was very helpful and covered many of the basics to 3d knowledge.
SAMURAI SWORD COLLECTION
This is a personal project that I was working on. This is probably my first ever project that I worked on without a tutorial and I was just creating things from memory and copying techniques that I learned from online videos. This was a very fun project for me as I learned a ton about modelling and texturing as it pushed my skills to the limits.


LOW POLY CAR COLLECTION
This is a tutorial based project where I focused on modelling a low poly car. This is one of my very first projects ever and this really introduced me to modelling within Blender. I was really excited to play with the different focal lengths on the camera along with the amount of fog/smoke in the scene. I also tried experimenting with different colors that I never rendered. I wish I would have had different angles but I think this turned out decent from a tutorial.